September 06 2010 22:44:18        
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06/09/2010 19:54
Marked for pink doom, whatever that is ;o

06/09/2010 18:47

06/09/2010 13:06
router should arrive today or tomorrow /dance

06/09/2010 08:40
k thanks =)

06/09/2010 08:13
Yup it is called off, Ig was saying if it was below 23 we'd call it last night and it was on 21

06/09/2010 07:37
was tonights raid cancelled? can recall igster saying something like that if we were low on signups for tonight

05/09/2010 11:19
my neighbour is actually building things like this Ig :3

05/09/2010 09:14
haha from where sorcerer's apprentice was inspired ;p

05/09/2010 08:58
http://www.youtub.
..VDmjnCQ1g4
Geeks will love it

05/09/2010 00:54
beta login down for anyone?


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3.1 Class Changes

News


Quote from: Eyonix (Source)

We are planning a lot of exciting content for patch 3.1.0, and we are doing a three-part preview series on upcoming class changes. This is the first in the series: Priests, Rogues, and Shaman. Please keep in mind, that this list is not at all comprehensive, and subject to change.

PRIEST
  • Divine Spirit – this spell is now a core ability available to all priests.
  • Discipline has access to a new talent, Power Word: Barrier. (Think of it as Power Word: Shield for your whole group).
  • Several area of effect (AOE) heal spells have been improved: Prayer of Healing can be cast on any groups in your raid party. Holy Nova’s mana cost has been reduced. Circle of Healing now heals for more.
  • Shadow priest PvP survivability has been improved: Shadow Form now reduces magic as well as physical damage. Dispersion now removes snares.
  • Penance – this spell can now be targeted on the priest.
  • Serendipity – this talent now reduces the cast time of Greater Heal and Prayer of Healing when Binding Heal or Flash Heal are cast.
  • We are also working to give Holy additional PvP utility.
ROGUE
  • Hunger for Blood – instead of a self-buff, this ability can only be used when there is a bleed effect on the target. However, it has no stacks and grants a 15% damage bonus.
  • Adrenaline Rush – the cooldown on this ability has been lowered.
  • Lightning Reflexes – reduced to 3 ranks. In addition to 2/4/6% dodge, this talent now also grants 4/7/10% passive melee haste.
  • Killing Spree – while this ability is active, the rogue does 20% additional damage.
  • Savage Combat – now causes 2/4% physical damage done.
  • Mace Specialization – this talent now grants haste in addition to armor penetration.
SHAMAN
  • Chain Lightning – now jumps to 4 targets but does less damage. We wanted to make the distinction between Lightning Bolt and Chain Lightning more clear.
  • Storm, Earth and Fire – this talent now increases all damage done by Flame Shock, not just periodic damage.
  • Spirit Weapons – now reduces all threat, not just melee threat.
  • Unleashed Rage – reduced to 2 ranks, now also increases your critical strike chance with melee attacks by 1/2%.
  • Totem streamlining: The Mana Spring and Healing Stream Totems have been combined. The Disease Cleansing and Poison
  • Cleansing Totems have been combined.
  • We are also working on giving Enhancement and Elemental more PvP utility.
COMING SOON
Warlock
Druid
Hunter
Death Knight
Mage
Paladin
Warrior

· Nimh on February 05 2009 05:35:20· 1 Comment · 86 Reads · Print
 
 

 
 
Comments
#1 | Sheenie cakes on February 05 2009 06:40:37
Minhette !!!!!!!!!!!!!!!!!!!!!!! woof woof
 
 

 
 
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